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Create Augmented Reality Project in Adobe Aero

Seamlessly Create Augmented Reality Project

Created byKelvin Fosu
BeginnerUpdated Jun 25, 2024

What You'll Learn

  • check_circleDesign User Interfaces using Figma.
  • check_circleCreate interactive quizzes with Google Forms.
  • check_circleWork with GIF files to enhance educational concepts.
  • check_circleManipulate triggers to create interactions.

About This Course

Discover the captivating world of Augmented Reality (AR) design with Adobe Aero in this easy-to-follow course.

Augmented Reality is transforming how we interact with digital content and the physical world, and Adobe Aero is your gateway to creating immersive AR experiences without the need for extensive coding or complex software.

In this course, you will embark on a journey through the fundamentals of augmented reality, gaining a deep understanding of Adobe Aero's powerful features and capabilities.

Students will learn to use 3D scientific assets to create immersive and experiential learning projects, and gain proficiency in using triggers to create interactivity with created UI components.

They will also learn to use geospatial data to create a world-scale AR project for their desired locations using Google Maps' integrated feature right from within Adobe Aero.

Some course resources needed for each project will be provided in the modules, including useful links to getting 3D assets and using animated 3D characters from Adobe Mixamo to add some motion effects to your projects.

Whether you're a designer, artist, educator, or tech enthusiast, this course is designed to equip you with the knowledge and skills to bring your AR ideas to life.

 

Course Content

18 activities • 49 videos • duration: 5h 6m

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Introduction4 videos • 16 min
  • videocamSample Project
    Duration 1:19
  • videocamDownload and Installation
    Duration 4:42
  • videocamAero Interface Walkthrough-1
    Duration 6:09
  • videocamAero Interface Walkthrough-2
    Duration 4:06
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System Requirements and File Formats3 videos • 11 min
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Designing UI with Figma2 videos • 14 min
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Augment the Animal Cell-Project 13 videos • 25 min
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Animal Cell-Positioning, Renaming and Resizing Assets2 videos • 9 min
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Hotspots and Triggers2 videos • 12 min
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Triggers-Animating Assets2 videos • 11 min
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Animating the Mitochondria and UI's2 videos • 10 min
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Using the Hide and External Links Trigger Menu2 videos • 7 min
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Animated Gifs and Cloud Storage2 videos • 9 min
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Adding-Interactive Quiz4 videos • 25 min
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Directable Characters3 videos • 17 min
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Working with Geospatial Data2 videos • 17 min
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Food AR2 videos • 13 min
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Augmenting the Digestive System3 videos • 27 min
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Augmenting a Business Card5 videos • 33 min
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Creating a simple AR Game3 videos • 19 min
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Creating a simple AR Game 23 videos • 23 min

Your Instructor

Kelvin Fosu

Adobe Creative Educator

menu_book4 courses
star2 reviews

Kelvin Kobina Fosu is a humanitarian and an ex-Google-Certified Educator level 1. Kelvin is now an Adobe Creative Educator specializing in Generative AI for education and Augmented reality for education. Kelvin completed his Bachelor's Degree of Fine Arts from Kwame Nkrumah University of Science and Technology in Ghana, majoring in painting. He then took a certification course on Computer Science Principles using App Inventor and one in Business Strategies for a Better World. He has an overarching goal of putting people and the planet over profit, and he believes in using intuitive tools for education and experiential learning. Kelvin worked as a STEAM (Science, Technology, Engineering, Arts, and Mathematics) programs manager for the Girls Education Initiative of Ghana (GEIG). He developed the STEAM curriculum for students and assisted four in gaining web development scholarships at Soronko Academy in Accra. He also freelanced at Soronko Academy, leading a team of young girls to win the 'International Girls in ICT Day' celebration. Kelvin founded AnybodyCanDevelop (ABCD) when he discovered that learners were introduced to programming while at GEIG and started finding other software of interest. Studying some of these tools led him to develop content focused on the arts and technology, using intuitive technology to democratize learning. His content is being used in 174 countries across the globe by people of all ages. Kelvin is now a learning management associate lead at Brainiqs Projects Lab and a learning and development team member at GhanaTechLab. He creates content to help improve workers' and students' learning outcomes. He has helped develop a mobile application curriculum for students and an artificial intelligence curriculum for GhanaTechLab's Africa Artificial Intelligence Accelerator program.  

Credit Information

Professional development requirements vary by profession, country, and regulatory body. Before enrolling, review the course details and confirm that the content, learning format, and any listed credits meet your specific requirements. You are responsible for confirming eligibility with your regulator or professional association and keeping the records required for reporting.

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Frequently Asked Questions

We are a registered provider with 300+ associations and regulatory bodies worldwide. We operate across 27 global markets including Canada, the US, Australia, and the UK. Every course page clearly displays its specific accreditations. Upon completion, you receive a professional certificate that can be validated online. Our certificates include all necessary accreditation details, credit hours, and completion dates, and are formatted specifically to meet the submission requirements of most global regulatory bodies.

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